Tag: Visual Studio

  • Debugging C++ based Maya plug-in with Visual Studio debugger

    Debugging C++ based Maya plug-in with Visual Studio debugger

    Summary Visual Studio can attach to running maya.exe process with Debug > Attach to Process. This post describe using the debugger to debug Maya C++ plug-in. Prerequisites Software environments: Maya 2022 Update 2 Visual Studio 2019 Windows 10 Pro v21H1 Maya.env: Steps Click Properties in your project. Click Configuration Properties > Debugging. Type your maya.exe…

  • Build and install the Maya-Net-Wizards that is Maya C# plug-in wizard

    Build and install the Maya-Net-Wizards that is Maya C# plug-in wizard

    The Maya-Net-Wizards provides a solution for writing Maya plugins with C# and .NET.

  • Variables that can be used in Pre / Post build event in Visual Studio

    Variables that can be used in Pre / Post build event in Visual Studio

    Summary What values ​​can I use for Pre / Post build event in Visual Studio?The answer is here: Pre-build event-Post-build event command line dialog – Visual Studio (Windows) | Microsoft Docs In this post, using the following repository as sample code: ADN-DevTech/Maya-Net-Wizards: Maya .Net Wizards for Visual Studio Prerequisites Visual Studio 2019 Steps Enter the…

  • Which build configuration should choice on Unity Editor?

    Which build configuration should choice on Unity Editor?

    Summary Unity Editor provide selection that are Debug or Release or Master in Build Configuration.Which one of Build Configuration is good? Prerequisites Unity v2020.3.16f1 Windows 10 v21H1 Result A polite commentary can be found in Exporting and building a Unity Visual Studio solution. Master seems to be the right choice for delivering to End-Users. References…

  • Remote install HoloLens App from Visual Studio

    Summary When installing an application from Visual Studio to HoloLens with debug execution (F5 or Ctrl + F5), we can select “remotely install”. Prerequisites Windows 10 Pro Unity 2020 Visual Studio 2019 Steps Click Debug > ${YOUR_APP_NAME} Debug Properties. e.g., Application name is App in the following figure. Click Debugging. Then, enter your HoloLens’s IP…

  • Create a HoloLens app package with sideloading

    Create a HoloLens app package with sideloading

    Summary Sideloading which is available in Windows 8 and later directly can install your signed app to a device without the Microsoft Store. This also applies to HoloLens. Prerequisites Windows 10 Pro Unity 2020 Visual Studio 2019 Steps References How to side load and Install Apps via HoloLens 2 App Installer | Microsoft Docs Sideload…